Showing posts with label Windows Vista. Show all posts
Showing posts with label Windows Vista. Show all posts

15.11.06

Do Users Want, Need or Desire A Startup Sound?

Couple of quick ‘hmm that’s interesting’ links. Firstly, related to my Vista post the other day, here’s a short NPR piece on the new Vista startup sound. They only get to the nub of the matter towards the end of this clip so I’d be really interested in other people’s opinions on auditory feedback in interfaces. It’s not something Tjeerd mentioned last week but it’s clearly something Apple take seriously too …

Secondly, I’m always a fan of Marc McNeill’s posts over at
Dancing Mango (etymology of the title?) so was delighted to read the ‘needs vs. wants’ item last week. Coming as it did on the back of Dan’s UX2006 session which had already got me thinking more profoundly about personas, this post is a good reminder about interrogating user motivation. Some of the comments it has received are a little rambling but worth reviewing all the same.

13.11.06

PhotoSynth and Vista. A Leap forward in User Experience?

A lot of good stuff coming out of Microsoft recently. The presentation by Tjeerd at UX 2006 showed some lovely attention to detail for GUI design in Vista (even if some people insist it's a Mac rip-off) and then there's this PhotoSynth stuff from the Live Labs. I blogged about the demo video in August and now there's a working demo available. Be warned, you do need at least a Gig of RAM and admin rights on your PC.
Regarding Vista, There are plenty of jerky videos of Vista on YouTube but I'd read it straight from the proverbial horse's mouth here and take a look at Tjeerd's pages here.
Not sure if PhotoSynth quite works how i'd hoped it would but I do think there's a function of how many photos have been loaded in and how fast the PC is. Several times I clicked in for a closeup and got the other side of a building instead and I'm not sure quite how the 3D dot-map should work - is is a quide to the space you're in? Is each dot a unique photo?

10.11.06

User Experience 2006, London, “User Experience Documentation”.

It was inevitable that I’d want to blog about my session yesterday at the NN/g ‘conference’. What is unexpected however are the amount of thought provocations that I noted down throughout the day with little ‘Blog’ tags attached to them, some of which will end up as fully-fledged posts, others of which are, on reflection, nothing more than idle guff.

I’m glad I chose not to lug a laptop into the city and thereby blog on the day, and I’m even gladder that I took the preliminary letter’s advice to wear several layers too; the room we were in at the Millennium Hotel in Gloucester Road was borderline Arctic during the morning session. Not that that seemed to bother the extraordinary amount of Scandinavians that seemed to be in attendance. I still do not know whether their predilection toward User Centred Design is the consequence of having a Scandinavian guru at the helm (Jakob) or whether it is simply one of those accidental cultural niches that seem to develop. Either way, they were there in numbers, speaking embarrassingly great English and having a justifiable confidence in their abilities. The second largest group of attendees seems to have been the BBC. Looking down the delegate list, I would suspect that half their ‘new media’ department were there in one form or another.

I was there to learn from Dan Brown. An erudite New Yorker (now resident in D.C.) with a dry wit and a decent book to promote. We were a tough crowd, not because anyone was particularly controversial but because despite his attempts to lighten to mood with references to his experiences as a proud new(ish) father something was getting lost in translation and our continental delegates seemed more keen to read ahead in their slide packs. For the record, I thought he was a solid and amusing presenter and frankly when you are dealing with a subject as potentially dour as sitemaps, flow charts and wireframes then any smattering of humour is appreciated.

Dan’s approach has been to simplify web development documentation into ten key deliverables split by ‘User Needs’, ‘Strategy’ and ‘Design’. In the session at User Experience 2006 we looked at personas (user-need), sitemaps, flow charts and wireframes (design). As always, the best way to learn is through a combination of practical exercise and demonstration of the good and the bad, with appropriate discussion around the same. Within fifteen minutes of the session starting, we were already in and creating personas. This was absolutely the right thing to do. As we picked these apart, we progressed through what must have been a cathartic therapy for Dan as he displayed a healthy portfolio of confusing diagrams, schemas and flows from his past, this was a theme persistent through the rest of the day. Dan’s honesty in showing ‘hyperdocumentation’ (by which I mean diagrams and data visualisation on a large and complex scale) from his own collection was a compelling insight to the workings of a man who’s mind he freely admits craves the release of encapsulating his thoughts on paper and on file. Many of his examples showed an exquisitely sensitive use of colour and design to convey a wide range of attributes. A document that seemed inaccessible at first was presented gradually until it made complete sense.

He was challenged repeatedly on his intentionally inconsistent approach to documents (ironically it was internal document inconsistency that prompted me to attend the session) and his response was considered: no two projects are the same; no two audiences for those documents are the same. Bear in mind at every planning stage for your work those people who will be reviewing the document, and the document’s purpose. It seemed that there is no need to slavishly follow a given set of rules (e.g. that personas must show x, y and z and that sitemaps should be formed of boxes and arrows) if the document’s purpose can be communicated effectively without doing so.

Before I attended the conference I blogged that it was expensive and that you have to pay for the privilege of learning from the experts. In Dan’s case and, at the risk of sounding sycophantic, I am glad The Company paid up because it was worth every penny.

I’ll be returning to the themes of documentation and providing examples of my own styles in the next few weeks. Tomorrow however I intend to run through some examples of User Experience tweaks in Windows Vista following Tjeerd Hoek’s plenary session demo at User Experience 2006.
Finally, quick hellos to some people I met at the session: Tero Tikkanen (Vaisala Oyj, Finland) and Nick Pleydell-Pearce (Global Beach [yikes! flash only site], UK)
:: Update with Dan's slides originally posted on slideshare which contain the examples not in our take-out packs.

29.9.06

User Experience 2006 Conference: What I expect to see/hear...

I’ve booked myself in for a day at User Experience 2006 on the 8th November to take part in Dan’s documentation session. As with most things NN/g you have to pay for the privilege of dealing with the most well-known and popular user-centric consultants so I hope I, and The Company get value from the session. (UPDATE: See Web Analyst, apparently John Boyd's session in Seattle left some people wanting)

Having been fortunate to have taken degrees in psychology and information processing I feel that the science behind UE is a given. Where I have had issues in recent years has been in converting my academic reporting and methodologies to corporate environments. A director doesn’t want to read a journal-formatted paper and it’s rarely appropriate to approach each project with academic rigour when the focus is on the baseline. Furthermore, your colleagues haven’t all come from the same background and so working together produces discrepancies in documentation and techniques.

The intention is therefore to consolidate my experiences to-date and emerge from this session with a standardised set of deliverables for real-world projects. Deliverables which will inform and empower the decision-makers and clients surrounding our projects with comprehensive data, insight and solutions.

Later on in the day I’m hoping to attend the session on Windows Vista. I think we have problems sometimes dealing with disparate teams across locations and so on but read this:
"...[the talk will cover] the challenges and ultimately the successes the user experience team achieved in driving product innovation and quality, despite their working in a largely engineering-driven culture, and having to collaborate, over five years, with several thousand people across multiple divisions at Microsoft Corp"
Crumbs. That's scale!